Falkayn.com
  by Angus McDonald
Golden Lions of Lugh, © 1999, Cari Buziak. Used with permission.
  Home | Traveller Home | Aeden | Sample NPCs | Rants n Reviews | Products | Falkayn.com Boards | D20 Legals | Why Falkayn? | Links

Products
This page will shortly contain several FREE downloads, available in PDF format. You will need the Adobe Acrobat Reader to view these files (you can get it for free from Adobe).

FW010
Ways of Arcane Power

Magic streams across Aeden, flowing through and over everything. Secret guilds and greedy schools jealousy guard ways of manipulating these flows. Discover the Ways of Arcane Power!

Description: Aeden's alternate arcane spell learning system gives story potential to the most basic game mechanics of the d20 magic rules. Spell lists cover every arcane spell from Core Rulebook I and break them into the Ways of Arcane Power. New spells, prestige classes, modified and new feats are also given. Most of the PDF is Open Gaming Content (OGC) and completely reuseable.

Summary:
- theory of arcane magic
- paths of power mechanics and variant rules
- spell lists
- new spells
- prestige classes (Path Masters, Navigators, Master Smiths etc.)
- new feats
- guilds/schools (incl. requirements of membership)


FW020
Ways of Divine Glory

Divine power touches every life in Aeden. Holy orders, evil cults and druidic circles dispense blessings and declare doctrine to further their Primes' cause. Discover the Ways of Divine Glory!

Description: Aeden's cosmology lends an aspect of the divine to literally every encounter. Over forty different Primes, with their domains, dogma, holy symbols, and much more, are listed. New spells, prestige classes and new feats are also given. Most of the PDF is Open Gaming Content (OGC) and completely reuseable.

Summary:
- theory of divine magic
- people under authority (level advancement mechanics and variant rules)
- variant rules (paladins, monks)
- prestige classes (Justicars, Soul Singers, Knights of Lothar, Thorns of Ogden etc.)
- new feats
> - primes (including dogma)


FW030
Ways of Aeden

Aeden is populated by the Second Peoples, the results of a great arcane twisting of the strands of life of the First Peoples. The standard d20 races are replaced by the unique, yet familiar, races of Aeden. The Fourth Age has seen the world become complacent in the face of the threat of evil and dangerous times arise. Take your place in this world and discover the Ways of Aeden!

Description: Aeden is an RPG world of heroism, adventure and glory. It is a campaign world that integrates smoothly with the standard d20 rules, but still gives a unique gaming environment.

Summary:
- alignment guidelines
- variant rules
- new races (Woordfolk, Earthfolk, Birdfolk, Seafolk, Plainfolk, Birdfolk, Beastfolk, Lizardfolk and many more!)
- nation stats (as per Umbragia Volume II)


Please Note: All of these are my original work, and except where they include Open Gaming Content from other publishers, are copyright Angus McDonald 2000 and 2001.


Website copyright © 2001 Angus McDonald.
Golden Lions of Lugh, © 1999, Cari Buziak. Used with permission.
Dungeons & Dragons and D&D are trademarks owned by Wizards of the Coast.