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Begin Open Game Content
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| - Naz Class Battle Cruiser |
| Designed by: Liam Devlin (MT Rebellion Sourcebook) |
Statistics: |
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30,000-ton Hull (Needle/Wedge) - Streamlined AC: 10 (10 vs. Meson Guns) AR: 2 (TL-11) SI: 550 Initiative: 0 Starship Size: Huge Cost: 18,172.134 MCr (22,715.167 MCr without discount) Model/5 Fib Computer Avionics: Less than 50,000-ton Sensors: Very Long Range Communications: Very Long Range Cargo: 114.85-tons Extra Ship's Stores: 204 person/weeks of Luxury Stores, 7,008 person/weeks of Standard Stores, Annual Maintenance = 1,817.213 KCr (908.607 KCr if routinely maintained) Routine Maintenance = 454.303 KCr/Month (4,543.034 KCr per year) |
Performance: |
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Jump-4 (enough fuel for 1x Jump-4) Acceleration: 1-G Agility: 0 Power Plant: TL-11 Fusion (2,030 EP output, enough fuel for 4 weeks) Fuel Scoops, Fuel Purification Plant (TL-11, 9hrs per 12,000 tons of fuel) Atmospheric Speeds: NOE = 875kph Cruising = 2,625kph Maximum = 3,500kph |
Weapons: |
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Hardpoints: 190 50x Triple Missile Rack Turret TL-13 (300 missile magazines) Missile +4 To Hit, 4d6 (18/x1), Range: 90,000km, Ammo: 2000 missiles Nuclear Missile +4 To Hit, 4d6+4d12 Radiation (17/x2), Range: 90,000km, Ammo: 2000 missiles BPL Missile +4 To Hit, 4d10 (19/x1), Range: 90,000km, Ammo: 2000 missiles 50x Triple Beam Laser Turret TL-13, +4 To Hit, 4d8 (20/x1), Range: 30,000km 90x Double Sandcaster Turret TL-13, +3 AC, Ammo: 4000 sand canisters 5x 100-ton Repulsor Bay TL-13, USP: 7 2x 50-ton Plasma Gun Bay TL-13, +6 To Hit, 6d12 (18/x2), Range: 15,000km Particle Accelerator Spinal Mount: TL-11, +13 To Hit, 16d12 (17/x1), Range: 105,000km |
Ship's Vehicles: |
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2x 10-ton vehicle hangar 2x 50-ton small craft (Internal Hangar) 2x 40-ton small craft (Internal Hangar) Launch facilities for 4 Craft per turn |
Accomodations & Fittings: |
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304x Double Occupancy Stateroom (608 People) 5x Sickbay (10 Patients) 30x Airlocks
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Crew Details: |
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7x Command Officers, 30x Command Crew 1x Flight Officers, 8x Flight Crew 1x Gunnery Officers, 244x Gunnery Crew 2x Engineering Officers, 52x Engineering Crew 1x Medical Officers, 10x Medical Crew 5x Ship's Troops Officers, 180x Ship's Troops 60x Service Crew |
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End Open Game Content
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Description: |
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Save for her jump drive, and weapons, her systems are all TL-11. In order to support the Jump drive a series of trade offs ensued, foremost being Inertial compensators, and the 1G maneuver drive, squeezing all this firepower into a 30,000dtn hull. TL-11 spares being more common, the rest of the vessel is thus outfitted.
Reduced the number of sandcasters by 10 in order to meet T20 hardpoint rules. It wasn't clear exactly how much armour this ship should have, so I went for what would fit within the confines already set. |
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